Community Game Systems

Get Game Systems for Foundry VTT on the official site: https://foundryvtt.com/packages/

The list below is an unofficial list of game systems.

Dungeons & Dragons

D&D5e

  • Author: Atropos (Foundry VTT Core Developer)
  • Version: 0.61
  • Foundry VTT Compatibility: 0.3.0+
  • Translation Support: EN (full)

Description

An implementation of the Dungeons & Dragons 5th Edition ruleset under the OGL. This system currently comes bundled with Foundry VTT, but in the future may be distributed separately. Please feel free to post issues or pull requests to the GitLab repo for my consideration.


Pathfinder

Foundry systems for the various Pathfinder editions.

Pathfinder 1e

  • Author: Furyspark#7513 on Discord
  • Version: 0.1989
  • Foundry VTT Compatibility: 0.5.0
  • Translation Support: English

Description

A system for the first edition of Pathfinder in FoundryVTT. Documentation can be viewed here

Supports various automatic calculations, buffs and debuffs, low-light vision, and more.

Mostly feature complete, but might be buggy here and there.

Be aware that this is a fork of the dnd5e system, so there are a bunch of similarities internally.


Pathfinder 2e

  • Author: hooking#0492 on Discord
  • Version: Alpha 0.21
  • Foundry VTT Compatibility: 0.3+
  • Translation Support: EN (full)

Description

This system adds support for Pathfinder Second Edition to Foundry VTT.

Please Note:

  • Functionality is not complete with plenty of work remaining.
  • This is a fork of the dnd5e system so there may still be references to dnd5e in places and the assets from 5e are included for now (I plan to use them soon).
  • If you find any issues or have any feedback please let me know.

Known Issues:

  • AC is not automatically calculated, Just enter it in the input field.
  • Critical damage is not calculated currently.

To install the system, follow these instructions:

  1. Download the zip file included in the system directory.
  2. Extract the included folder to public/systems in your Foundry Virtual Tabletop installation folder.
  3. Restart Foundry Virtual Tabletop.

Warhammer Fantasy

Foundry systems for the various Warhammer Fantasy Roleplay editions.

WFRP 4E System

  • Author: @Moo Man#7518 and @CatoThe1stElder#9725 on Discord
  • Version: 1.0.0
  • Foundry VTT Compatibility: 0.5.1+ (Highly recommend players use Chrome, Firefox doesn’t display the sheet correctly).
  • Translation Support: EN (full)

Description

Installing this system allows you to create campaigns in the grim and perilous world of Warhammer Fantasy 4th edition!

To install, use the in-app installer and enter into the manifest URL: https://raw.githubusercontent.com/CatoThe1stElder/WFRP-4th-Edition-FoundryVTT/stable/system.json


13th Age

Foundry systems for the 13th Age RPG.

13th Age System (Archmage)

  • Author: Asacolips#1867 on Discord.
  • Version: 1.0.0
  • Foundry VTT Compatibility: 0.3.0+
  • Translation Support: EN (full)

Description

This system adds support for the 13th Age RPG in your Foundry VTT campaigns! To get the most out of it, you can also install the Dice Calculator module to add the ability to include inline dice rolls in power cards.

To install, use the in-app installer and enter into the manifest URL: https://gitlab.com/asacolips-projects/foundry-mods/archmage/raw/master/system.json


Fate

Foundry systems based on the Fate Core and Accelerated systems by Evil Hat Productions, available under Creative Commons.

Fate Core & Accelerated

  • Author: Nick van Oosten (NickEast#1131 on Discord)
  • Version: 0.2.0
  • Foundry VTT Compatibility: 0.4.5+
  • Translation Support: EN (Full)

Description

This system adds support for Fate Core and Fate Accelerated (FAE) to Foundry VTT. Currently still in development, and only the FAE character sheet is functional.


Starfinder

starfinder

  • Author: James Allred (wildj79#0980 on discord)
  • Version: v0.1.6
  • Foundry VTT Compatibility: v0.4.2+
  • Translation Support: EN (full)

Description

This system brings support for the Starfinder RPG to Foundry VTT. The system provides sheets for player characters, NPC’s, starships, and vehicles. There isn’t any compendium content provided currently. That should come in a future update.


Shadowrun

Shadowrun 5th Edition

  • Author: Shawn Milligan (n3rf_herder#9026 on discord)
  • Version: v0.4.6
  • Foundry VTT Compatibility: v0.4.4
  • Translation Support: EN (full)

Description

This system adds support for Shadowrun 5th Edition. There are sheets for Players – grunts, vehicles, and spirits are planned. Spells, Weapons, Matrix Devices, and many other items are supported. Many values are auto-calculated from equipped items (armor, essence, matrix attributes). Currently no compendium items, waiting for a more stable position before beginning that.

Still work in progress. Message me with feature requests/bug reports.


Savage Worlds

Savage Worlds Adventure Edition

  • Author: FloRad#2142 on Discord

Description

This system adds support for Savage Worlds Adventure Edition.


Adventure Game Engine (AGE)

Blue Rose

  • Author: Studio 315b
  • Version: 0.2
  • Foundry VTT Compatibility: 0.5.0+
  • Translation Support: EN (full)

Description

An implementation of the Blue Rose AGE ruleset. Only sheets are provided until an agreement can be made with Green Ronin Publishing.


Chaosium

7th Sea 2nd Edition (Unofficial)

  • Author: Psychoph
  • Version: 0.1.0
  • Foundry VTT Compatibility: 0.6.0+
  • Translation Support: EN (full)

Description

7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Théah, a land of magic and mystery inspired by our own Europe.

Players take on the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Théah from murderous villains. It is a world of sharp blades and sharp wits, where a cutting retort can be just as deadly as a sword’s point.

Credits

This FoundryVTT System uses trademarks and/or copyrights owned by Chaosium Inc/Moon Design Publications LLC, which are used under Chaosium Inc’s Fan Material Policy. We are expressly prohibited from charging you to use or access this content. This FoundryVTT system is not published, endorsed, or specifically approved by Chaosium Inc. For more information about Chaosium Inc’s products, please visit www.chaosium.com.


Runehammer Games

Index Card RPG

  • Author: Tom Cosaert#1943
  • Version: 1.0.1
  • Foundry VTT Compatibility: 0.6.0+
  • Translation Support: EN (full), ES (full), DE (full), NL (full)

Description

Index Card RPG (ICRPG) by Runehammer Games takes classic tabletop mechanics for telling stories, making monsters and rolling dice, but throws out all the clunky parts that keep most folks from trying an adventure or two.

For more information, visit my Personal Blog, the Foundry VTT Package page, or the GitHub System Repository.


Other

Simple Worldbuilding System

  • Author: Atropos (Foundry VTT Core Developer)
  • Version: 0.3
  • Foundry VTT Compatibility: 0.4.0+
  • Translation Support: EN (full)

Description

A simple game system for Foundry VTT which allows for flexible definition of Actors and Items to assist with worldbuilding or for running games which do not have a more complete system implementation available.


Appendix

Appendix A: Best Editing Practices

  • Links to game systems should link to the author’s page for it, if such exists. This helps emphasize the game system author’s control over their creation, and allows users to see information that the game system author deems important. If you have the game system author’s permission otherwise, or you are the creator, feel free to link directly to the game system download link.
  • Game Systems are sorted by system compatibility, then function, and then alphabetically.
  • Ensure that Foundry is noted as “Foundry VTT” or “Foundry Virtual Tabletop” in writing, unless it is the system title, or the module author desires otherwise in the description. This helps emphasize Foundry’s role as a unique, standalone tabletop, and helps distinguish it from other brands using the word “foundry”.
  • Ideally, each game system should be separated by a single line break. This is just to help it look neat.
  • Game Systems should not be listed if they violate existing copyright law.